![]() ![]() It is not possible to acquire maximum levels in all available skills until becoming a level 60 Master.Ĭharacters can be improved by acquiring objects such as improved equipment. Skills may have cool-down times and may cause status effects, with confusion, stun, and bleed among the most common effect. There are two types of skills: those used for attacking and those used for protection and/or enhancement. Quests generally involve killing specific Masquerpets and collecting the different quest objects they drop a typical early quest is that of "Party of Is," with the requirement of collecting 7 Chupims through killing Pukepukes.Īt each level, the character receives skill points that can be invested in skills available to its job(s). Levels are gained based on experience, which can be acquired by killing Masquerpets and by performing quests. As of version 17, Heroes may select a third job class at level 130 and level up to the current cap of 150. ![]() At level 120, the character can become a Master, returning to level 60 with enhanced powers and able to work its way back up to level 121 and become a Hero. The job changes are obligatory-when a character reaches the requisite level, experience gain stops until the completion of one of the job quests. Character classes are chosen at level 15 and sub-classes at levels 60 and 130, referred to as the first, second, and third job changes. Players control an avatar that spends most of its active time fighting and most of its inactive time running a shop. Its main distinctiveness lies in its flying system: flying is the normal method of transportation for characters above level 20.įlyff is hosted in 13 countries and 10 languages and is played by over 30 million people. Flyff is a fairly typical party-oriented grinding game where no character can do everything efficient play requires working in groups to level up by killing monsters, or Masquerpets. *if you didn't read the information above, the news system area needs revising, Advice: you should delete the existing code and replace it with your own news system.Flyff (short for Fly for Fun) is a fantasy MMORPG by Korean development company Gala Lab (formerly Aeonsoft & nFlavor). The reason for this abrupt release is because of people messaging me to release this template, henceforth due to the amount of spam i have received, i have decided to release the template. MatreX is still currently working on the cms for flyff, he has recoded the template to suit the needs of the functions of the website so those that aren't using official server files, i highly recommend you to wait for his release. The usability and functionality of the web template will be up to you to program as i have promised i have released the coded template in my previous topic. This is because i have made it to look exactly like showed in the preview and this website is tested on multiple browsers and resolutions to ensure it is compatible. The PSD is included in this release, allowing you to freely customise the web template to your liking but with one liability which is you are not allowed to remove/edit the copyright in any wayĪnd by using the template you agree to the condition stated.Ĭurrently it is coded in html/css, i have optimized the image sizes as much as possible to help those with low connectivity but the css and html is neither optimised nor created to suit your style of coding, therefore you may have to recode some areas (espeically the news system). I'm too lazy to talk more about it therefore. Flyff: Project Awakening is about creating a user-friendly web development for the Flyff private community. ![]()
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